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Spalding Basketball Rim

• A realistic 3D model of a Basketball Rim with the Spalding logo.
• Quads and triangles - Clean topology - Fully UV unwrapped - Non-overlapping UV
Software
• Modeling and UV Mapping: Maya
• Texturing: Substance Painter and Photoshop
• Render Engine: V-Ray NEXT
Textures
• V-Ray NEXT (Metallic Roughness)
• 4K: Rim_BaseColor
• 4K: Rim_Metallic
• 4K: Rim_Roughness
• 4K: Rim_Normal
• 1K: Plate_BaseColor
• 1K: Plate_Metallic
• 1K: Plate_Roughness
• 1K: Plate_Normal

Textures for Unreal Engine 4
• 4K: Rim_BaseColor
• 4K: Rim_Normal
• 4K: Rim_OcclusionRoughnessMetallic
• 1K: Plate_BaseColor
• 1K: Plate_Normal
• 1K: Plate_OcclusionRoughnessMetallic